I have a lot I want to say about the much hyped social media release, but haven’t really been able to give that post the time it warrants. I think the social media release is a good first step toward PR embracing the Web evolution (granted, belatedly), but I don’t believe the existing template will replace our standard, 100 year old release (more on that later …).

That said, there are several attributes of the social media release that are appealing to me. There’s no excuse to put out a release today without considering SEO. Beyond that, social media releases include tags that help optimize the release for new channels – namely the blogosphere – which opens up new audiences. I like that.

But here’s what I think will be the SMR’s biggest hurdle: cost. Now that I’m on the corporate side, I need to watch my budget very closely. I wanted to incorporate some of the social media aspects into our releases, so I started pricing how much it would cost to turn a typical press release into a social media release. A few key findings:
1. Following Shift’s suggested format, the release actually gets longer with more quotes, which in turn, put me way over on the word count. Add about $350. That hurts a bit.
2. Not sure how to go about incorporating SEO into your release? All the major wire services can help, for about $100 to $300 each time, plus a one-time fee. Ouch.
3. Including a simple screenshot or executive photo is painless. In fact, embedding any type of smart media is easy. Add $250 to 450 for the first file, and about $200 for each additional file. Double ouch.

I think there are a lot of benefits to incorporating social media technologies into releases to help extend their reach. But the challenge I’m facing now is that apparently, something simple like just adding tags to the release comes with a price, and I’m not convinced it’s worth it. Initially, there were several free distribution services that targeted bloggers, but many now charge or simply don’t have the reach of the major wires. I’m hoping the major distribution players will soon realize they can make money by providing consulting services (like charging for help optimizing releases, which is truly a value add). I just don’t think mass adoption will take place at these prices. At least, they turned me off pretty quickly.